The text is 100% written, but it’s only 68% complete


I managed to finish the re-reading/editing the text of Lost Heroes RPG’s setting: “Book of the Gods” last week. My feeling is that’s mostly complete. The writing is spot-on in some places and others it’s terrible weak, hence why I say it’s only 68% complete.

But I figure, that’s okay. This setting I’m putting together is basically a baseline of all my ideas and the previous versions brought together in some sort of coherent draft. Using this text, I can start to playtest it (using any system) to get a feel for how the setting (as opposed to the system) works and feels in-game.

I may make this raw text available to the few who have expressed an interest in reading it (ask if you want it). But my plan next is to put it together as a single PDF. The advantage of a single PDF is that it is a binary blob, one that can be download to be read offline, converted to ebook and uploaded to various online sites for further distribution. I will put the text online in HTML format but I’m not sure yet how this will happen.

The other thing I’ve learned from reading though the text is that, I need to split it up. There should be a core text, the basic setting plus the Mad/Dark Gods and Dreamlands and then a separate supplement/book for each of the four groups of pantheons: Tuatha De Dannan/Fomorri, Angels/Demons, Olympians and Norse (Aesir/Vanir). Having these four large groups embedded in the same work means I don’t give them the treatment they need to come alive. Don’t get me wrong, the basic facts and info is there to use and play them, but it’s compressed and thusly very dry to read.

It also makes it difficult to approach as a written project as each of these pantheons needs it’s own flavour and should have it’s only feel (I know what that feel should be too, as I’ve hinted at it before).

My work rate is slow I have to admit. This is a labour of love for me, but must fit in-between all the other must-do stuff and doing 32% more work is a daunting task.

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The Godless City


This is a brief extract from the forthcoming public release v0.19. I’ve been endeavouring to keep the imaginative writing out of this version (and this is an example of that effort). I’ve found that doing so has help me be clear in my definitions and refine my vision. However the idea of the Godless City evokes some great images and concepts in my mind, that it is nearly bursting out of me. It is one of the multitude of realms described in Lost Heroes:

“Just outside Hell, in the Lands of the Dead, is a great ancient city. It has never earned itself a real name to its citizens but it is generally referred to as the City of the Dead (though Angels refer to it as the Godless City). Many souls rejected from Heaven but who refuse to go to Hell come to reside in this city. It holds many of the great thinkers, artists and scientists of ancient times that wouldn’t have gotten into Heaven at the time of their death. The city is cold and grey, full of towering buildings and thin bridges. There is an abiding sense of loneliness and emptiness in the colourless giant arches yet the city is plainly active and trades with many other Islands in the Dreamlands. There are no churches or places of worship in this city. No religion is permitted within its domain. The city is considered outside of Hell and the influence of Demons, though many Demons use it as a neutral ground. Many Angels also use the city in the same vein but also as a place to discuss things away from the Heavens and other Angels. Many Fallen Angels, who have not become Demons, make a place for themselves in this city.”

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